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  • RPG
  • Campaign Notes
    • Masks of Nyarlathotep
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The illusionist's tower stretches into the clouds

The Illusionist’s Tower

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Things are rarely what they seem, especially where a wizard is concerned Yet another bit of filler for a campaign, […]

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A pained face trapped in a globe

The Sorcerer’s Son

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Sometimes there are no happy endings A simple side quest for a large urban setting. It shouldn’t take long to

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A ziggurat in a lush jungle

Belvere’s Crucible

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True love never dies, except when it does Another drag and drop dungeon from the archives of my notebooks, with

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Minecart in the old ruins

Ruins of Ayuttha

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Because sometimes you just want a bit of combat Everyone needs a dungeon in their pocket – I knocked this

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The Deathbringer RPG

Deathbringer

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A dive into the grimdark, with Dan Master’s rules-light d20 system. Pathfinder and Dungeons & Dragons are great systems; they

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A cover stone engraved with runes

Amoenthas

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A fantasy dungeon, suitable for Pathfinder, D&D, and the like I wrote this a few years ago when I first

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A glowing orb in an American diner

Call of Cthulhu: Dead Light

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A short scenario, perfect for a one-shot at the drop of a hat Available as part of an adventure twin

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A man playing a trumpet in a graveyard

Call of Cthulhu: Dead Man Stomp

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A Harlem-based adventure, featuring mobsters, racial tension, the living dead, and… jazz. Dead Man Stomp is the third and final

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Candles with dice in the centre

Ten Candles

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A zero-prep system where only one thing is certain – everyone dies I love running and playing in full campaigns;

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A formless monster appears before the group.

Call of Cthulhu: Edge of Darkness

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Running the starter pack scenario for my weekly group After having some fun with The Haunting, I’ve picked up the

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